class com.babylonhx.EngineCapabilities
Available on all platforms
... @author Krtolica Vujadin
var fragmentDepthSupported:Bool
var highPrecisionShaderSupported:Bool
var instancedArrays:Dynamic
var maxAnisotropy:Int
var maxCubemapTextureSize:Int
var maxRenderTextureSize:Null<Int>
var maxTextureSize:Int
var maxTexturesImageUnits:Int
var s3tc:Dynamic
var standardDerivatives:Null<Bool>
var textureAnisotropicFilterExtension:Dynamic
var textureFloat:Null<Bool>
var uintIndices:Null<Bool>
function new():Void