class com.babylonhx.animations.Animatable

Available on all platforms

... * @author Krtolica Vujadin

Instance Fields

function new(scene:Scene, target:Dynamic, ?fromFrame:Int, ?toFrame:Int, ?loopAnimation:Bool, ?speedRatio:Float, ?onAnimationEnd:Void ->Void, ?animations:Array<Animation>):Void

function _animate(delay:Float):Bool

function appendAnimations(target:Dynamic, animations:Array<Animation>):Void

function goToFrame(frame:Int):Void

function onAnimationEnd():Void

function pause():Void

function reset():Void

function restart():Void

function stop():Void