class com.babylonhx.animations.Animatable
Available on all platforms
... * @author Krtolica Vujadin
var animationStarted:Bool
var fromFrame:Int
var loopAnimation:Bool
var speedRatio:Float
var target:Dynamic
var toFrame:Int
function new(scene:Scene, target:Dynamic, ?fromFrame:Int, ?toFrame:Int, ?loopAnimation:Bool, ?speedRatio:Float, ?onAnimationEnd:Void ->Void, ?animations:Array<Animation>):Void
function _animate(delay:Float):Bool
function appendAnimations(target:Dynamic, animations:Array<Animation>):Void
function getAnimationByTargetProperty(property:String):Animation
function getAnimations():Array<Animation>
function goToFrame(frame:Int):Void
function onAnimationEnd():Void
function pause():Void
function reset():Void
function restart():Void
function stop():Void