class com.babylonhx.lensflare.LensFlareSystem
Available on all platforms
... @author Krtolica Vujadin
var borderLimit:Float
var isEnabled:Bool
var layerMask:Int
var lensFlares:Array<LensFlare>
var name:String
function new(name:String, emitter:Dynamic, scene:Scene):Void
function _isVisible():Bool
function computeEffectivePosition(globalViewport:Viewport):Bool
function dispose():Void
function getEmitter():Dynamic
function getEmitterPosition():Vector3
function getScene():Scene
function meshesSelectionPredicate(:Mesh):Bool
function render():Bool
function setEmitter(newEmitter:Dynamic):Void