typedef com.babylonhx.mesh.RibbonOptions

import com.babylonhx.mesh.MeshBuilder;

Available on all platforms

var updatable:Null<Bool>

var sideOrientation:Null<Int>

var pathArray:Array<Array<Vector3>>

var offset:Null<Int>

var instance:Null<Mesh>

var closePath:Null<Bool>

var closeArray:Null<Bool>