typedef com.babylonhx.mesh.RibbonOptions
import com.babylonhx.mesh.MeshBuilder;
Available on all platforms
var updatable:Null<Bool>
var sideOrientation:Null<Int>
var pathArray:Array<Array<Vector3>>
var offset:Null<Int>
var instance:Null<Mesh>
var closePath:Null<Bool>
var closeArray:Null<Bool>