class com.babylonhx.mesh.VertexBuffer

Available on all platforms

... @author Krtolica Vujadin

Class Fields

static var ColorKind:String

static var NormalKind:String

static var PositionKind:String

static var UV2Kind:String

static var UV3Kind:String

static var UV4Kind:String

static var UV5Kind:String

static var UV6Kind:String

static var UVKind:String

static var count:Int

Instance Fields

function new(engine:Engine, data:Array<Float>, kind:String, updatable:Bool, ?postponeInternalCreation:Bool, ?stride:Int):Void

function create(?data:Array<Float>):Void

function dispose():Void

function getData():Array<Float>

function getStrideSize():Int

function isUpdatable():Bool

function update(data:Array<Float>):Void

function updateDirectly(data:Float32Array, offset:Int):Void