class com.babylonhx.postprocess.PostProcessManager

Available on all platforms

... @author Krtolica Vujadin

Instance Fields

function new(scene:Scene):Void

function _finalizeFrame(?doNotPresent:Bool, ?targetTexture:WebGLTexture, ?faceIndex:Int, ?postProcesses:Array<PostProcess>):Void

function _prepareFrame(?sourceTexture:WebGLTexture):Bool

function directRender(postProcesses:Array<PostProcess>, ?targetTexture:WebGLTexture):Void

function dispose():Void