class com.babylonhx.postprocess.renderpipeline.PostProcessRenderPipelineManager

Available on all platforms

... @author Krtolica Vujadin

Instance Fields

function new():Void

function addPipeline(renderPipeline:PostProcessRenderPipeline):Void

function attachCamerasToRenderPipeline(renderPipelineName:String, cameras:Dynamic, ?unique:Bool):Void

function detachCamerasFromRenderPipeline(renderPipelineName:String, cameras:Dynamic):Void

function disableDisplayOnlyPassInPipeline(renderPipelineName:String, cameras:Dynamic):Void

function disableEffectInPipeline(renderPipelineName:String, renderEffectName:String, cameras:Dynamic):Void

function enableDisplayOnlyPassInPipeline(renderPipelineName:String, passName:String, cameras:Dynamic):Void

function enableEffectInPipeline(renderPipelineName:String, renderEffectName:String, cameras:Dynamic):Void

function update():Void