class com.babylonhx.rendering.RenderingManager

Available on all platforms

... @author Krtolica Vujadin

Class Fields

Instance Fields

function new(scene:Scene):Void

function dispatch(subMesh:SubMesh):Void

function render(customRenderFunction:SmartArray<SubMesh> ->SmartArray<SubMesh> ->SmartArray<SubMesh> ->VoidactiveMeshes:Array<AbstractMesh>, renderParticles:Bool, renderSprites:Bool):Void

function reset():Void