class lime.AssetLibrary

import lime.Assets;

Available on all platforms

Instance Fields

var onChange:Event_Void_Void<Void ->Void>

function new():Void

function exists(id:String, type:String):Bool

function getBytes(id:String):Bytes

function getFont(id:String):Font

function getImage(id:String):Image

function getPath(id:String):String

function getText(id:String):String

function isLocal(id:String, type:String):Bool

function list(type:String):Array<String>

function loadFont(id:String):Future<Font>

function unload():Void