class com.babylonhx.lights.SpotLight extends Light implements IShadowLight
Available on all platforms
... @author Krtolica Vujadin
Instance Fields
function new(name:String, position:Vector3, direction:Vector3, angle:Float, exponent:Float, scene:Scene):Void
function setShadowProjectionMatrix(matrix:Matrix, viewMatrix:Matrix, renderList:Array<AbstractMesh>):Void
function transferToEffect(effect:Effect, ?positionUniformName:String, ?directionUniformName:String):Void