class com.babylonhx.math.Matrix
Available on all platforms
... * @author Krtolica Vujadin
Class Fields
static function FromFloat32ArrayToRefScaled(array:Float32Array, offset:Int, scale:Float, result:Matrix):Void
static function FromValues(initialM11:Float, initialM12:Float, initialM13:Float, initialM14:Float, initialM21:Float, initialM22:Float, initialM23:Float, initialM24:Float, initialM31:Float, initialM32:Float, initialM33:Float, initialM34:Float, initialM41:Float, initialM42:Float, initialM43:Float, initialM44:Float):Matrix
static function FromValuesToRef(initialM11:Float, initialM12:Float, initialM13:Float, initialM14:Float, initialM21:Float, initialM22:Float, initialM23:Float, initialM24:Float, initialM31:Float, initialM32:Float, initialM33:Float, initialM34:Float, initialM41:Float, initialM42:Float, initialM43:Float, initialM44:Float, result:Matrix):Void
static function GetFinalMatrix(viewport:Viewport, world:Matrix, view:Matrix, projection:Matrix, zmin:Float, zmax:Float):Matrix
static function OrthoOffCenterLH(left:Float, right:Float, bottom:Float, top:Float, znear:Float, zfar:Float):Matrix
static function OrthoOffCenterLHToRef(left:Float, right:Float, bottom:Float, top:Float, znear:Float, zfar:Float, result:Matrix):Void
static function PerspectiveFovLHToRef(fov:Float, aspect:Float, znear:Float, zfar:Float, result:Matrix, ?fovMode:Int):Void