class com.babylonhx.mesh.MeshBuilder

Available on all platforms

Class Fields

static function CreateBox(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateCylinder(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateDashedLines(name:String, options:Dynamic, scene:Scene):LinesMesh

static function CreateDecal(name:String, sourceMesh:AbstractMesh, options:Dynamic):Mesh

static function CreateDisc(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateGround(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateGroundFromHeightMap(name:String, url:String, options:Dynamic, scene:Scene):GroundMesh

static function CreateIcoSphere(name:String, options:IcoSphereOptions, scene:Scene):Mesh

static function CreateLathe(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateLines(name:String, options:Dynamic, scene:Scene):LinesMesh

static function CreatePlane(name:String, options:Dynamic, scene:Scene):Mesh

static function CreatePolyhedron(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateRibbon(?name:String, options:Dynamic, scene:Scene):Mesh

static function CreateSphere(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateTiledGround(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateTorus(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateTorusKnot(name:String, options:Dynamic, scene:Scene):Mesh

static function CreateTube(name:String, options:Dynamic, scene:Scene):Mesh

static function ExtrudeShape(name:String, options:Dynamic, scene:Scene):Mesh

static function ExtrudeShapeCustom(name:String, options:Dynamic, scene:Scene):Mesh

static function _ExtrudeShapeGeneric(name:String, shape:Array<Vector3>, curve:Array<Vector3>, ?scale:Float, ?rotation:Float, ?scaleFunction:Float ->Float ->Float?rotateFunction:Float ->Float ->FloatrbCA:Bool, rbCP:Bool, cap:Int, custom:Bool, scene:Scene, updtbl:Bool, side:Int, ?instance:Mesh):Mesh