class com.babylonhx.probes.ReflectionProbe
Available on all platforms
... @author Krtolica Vujadin
var cubeTexture:RenderTargetTexture
var name:String
var position:Vector3
var refreshRate:Int
var renderList:Array<AbstractMesh>
var size:Int
function new(name:String, size:Int, scene:Scene, ?generateMipMaps:Bool):Void
function attachToMesh(mesh:AbstractMesh):Void
function dispose():Void
function getScene():Scene