class com.babylonhx.sprites.Sprite
Available on all platforms
... @author Krtolica Vujadin
var actionManager:ActionManager
var angle:Float
var animations:Array<Animation>
var cellIndex:Int
var color:Color4
var disposeWhenFinishedAnimating:Bool
var height:Float
var invertU:Bool
var invertV:Bool
var isPickable:Bool
var name:String
var position:Vector3
var size:Float
var width:Float
function new(name:String, manager:SpriteManager):Void
function _animate(deltaTime:Float):Void
function dispose():Void
function playAnimation(from:Int, to:Int, loop:Bool, delay:Float):Void
function stopAnimation():Void