class com.babylonhx.culling.BoundingSphere
Available on all platforms
... * @author Krtolica Vujadin
static function Intersects(sphere0:BoundingSphere, sphere1:BoundingSphere):Bool
var center:Vector3
var centerWorld:Vector3
var radius:Float
var radiusWorld:Float
function new(minimum:Vector3, maximum:Vector3):Void
function _update(world:Matrix):Void
function intersectsPoint(point:Vector3):Bool
function isInFrustum(frustumPlanes:Array<Plane>):Bool