class com.babylonhx.lights.shadows.ShadowGenerator

Available on all platforms

... @author Krtolica Vujadin

Class Fields

static var FILTER_NONE:Int

Instance Fields

function new(mapSize:Int, light:IShadowLight):Void

function dispose():Void

function getDarkness():Float

function isReady(subMesh:SubMesh, useInstances:Bool):Bool

function setDarkness(darkness:Float):Void

function setTransparencyShadow(hasShadow:Bool):Void