class com.babylonhx.mesh.InstancedMesh extends AbstractMesh implements IAnimatable

Available on all platforms

... @author Krtolica Vujadin

Instance Fields

function new(name:String, source:Mesh):Void

function _activate(renderId:Int):Void

function _preActivate():Void

function _syncSubMeshes():Void

function clone(name:String, ?newParent:Node, ?doNotCloneChildren:Bool):InstancedMesh

function dispose(?doNotRecurse:Bool):Void

function getIndices(?copyWhenShared:Bool):Array<Int>

function getLOD(camera:Camera, ?boundingSphere:BoundingSphere):AbstractMesh

function getVerticesData(kind:String, ?copyWhenShared:Bool):Array<Float>