class com.babylonhx.postprocess.renderpipeline.PostProcessRenderEffect
Available on all platforms
... @author Krtolica Vujadin
var _name:String
var isSupported:Bool
function new(engine:Engine, name:String, getPostProcess:Void ->PostProcess, ?singleInstance:Bool):Void
function _attachCameras(cameras:Dynamic):Void
function _detachCameras(cameras:Dynamic):Void
function _disable(cameras:Dynamic):Void
function _enable(cameras:Dynamic):Void
function _update():Void
function addPass(renderPass:PostProcessRenderPass):Void
function addRenderEffectAsPass(renderEffect:PostProcessRenderEffect):Void
function applyParameters(:PostProcess):Void
function emptyPasses():Void
function getPass(passName:String):PostProcessRenderPass
function getPostProcess(?camera:Camera):PostProcess
function removePass(renderPass:PostProcessRenderPass):Void