class com.babylonhx.culling.BoundingBox implements ISmartArrayCompatible

Available on all platforms

... * @author Krtolica Vujadin

Class Fields

static function Intersects(box0:BoundingBox, box1:BoundingBox):Bool

static function IntersectsSphere(minPoint:Vector3, maxPoint:Vector3, sphereCenter:Vector3, sphereRadius:Float):Bool

static function IsCompletelyInFrustum(boundingVectors:Vector<Vector3>, frustumPlanes:Array<Plane>):Bool

static function IsInFrustum(boundingVectors:Vector<Vector3>, frustumPlanes:Array<Plane>):Bool

Instance Fields

function new(minimum:Vector3, maximum:Vector3):Void

function _update(world:Matrix):Void

function intersectsPoint(point:Vector3):Bool

function isCompletelyInFrustum(frustumPlanes:Array<Plane>):Bool

function isInFrustum(frustumPlanes:Array<Plane>):Bool