class com.babylonhx.materials.textures.Texture extends BaseTexture

Available on all platforms

... @author Krtolica Vujadin

Class Fields

static var CUBIC_MODE:Int

static var EXPLICIT_MODE:Int

static var INVCUBIC_MODE:Int

static var PLANAR_MODE:Int

static var PROJECTION_MODE:Int

static var SKYBOX_MODE:Int

static var SPHERICAL_MODE:Int

static function CreateFromBase64String(data:String, name:String, scene:Scene, ?noMipmap:Bool, ?invertY:Bool, ?samplingMode:Int, ?onLoad:Void ->Void, ?onError:Void ->Void):Texture

Instance Fields

function new(url:String, scene:Scene, ?noMipmap:Bool, ?invertY:Bool, ?samplingMode:Int, ?onLoad:Void ->Void, ?onError:Void ->Void, ?buffer:Dynamic, ?deleteBuffer:Bool):Void

function clone():Texture

function delayLoad():Void

function updateSamplingMode(samplingMode:Int):Void